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I was using the Hub and version 2021.3.4f1 (recommended) and had checked to install Android + SDK & JDK on windows 10 but this issue just seems to...
Here is a crazy cool page that lists, in a good order, 30 different topics and sub tutorials about pixel art. A great place to start and expand!...
Bump. Having this issue in Unity 5.0.0b14. Unable to build to android because the "No resource found" error for the XML/file_paths and...
Thank you superpig for pointing us to the new CanvasScaler (Cool addition by the way, lots of features in this component). This was especially...
Guys this plugin uses the Legacy admob, DO NOT USE IT and switch to a new plugin which uses the Google Play services SDK if you want it to work.
Hey everyone, just wanted to update this old thread. The old Admob SDK(prior to 6.4) is being deprecated this August. That means that using this...
I am trying to port my games to WP8 and am having the same issue when I build. I posted a report in case they need more examples of the bug: Case...
Yeah this is probably not a bug as its just the reflection and refraction cameras in the water utilizing the occlusion culling feature as...
In my case the fuselage is not exploding at all, the explosion in the video would be perfect. The original object is spawned as the only fragment...
Hi. I have always had an issue where larger meshes require a minimum amount of Target Fragments set or the item will not always explode. I read...
I am still having this issue from 2012 with the web player. Is there a known fix? I am unable to get the uitoolkit to respont to clicks on the web...
Yeah I remember my first time IOS integration not being so smooth. I think I remember things like the SDK was not copied over to the plugins...
The tutorials/sample code on the photon site are still showing the old code, was a pain but finally came across this post. Ex:...
ABEMOS, I would guess that the point of the AdMob unit ID may be tracking? So it could be showing ads for free and not tracking/associating them...
I posted a fix here about the line in the manifest that needs adjusting:...
HERE IS THE FIX I just had this problem again after the 4.3 update and fixed it. I had to edit the manifest and change which Activity the...
This game was made in one month for the Ludum Dare October Challenge 2013. It utilizes UnityFS Terrain Composer, both available in the Unity...
I just released a game built using UnityFS for mobile. It was created for the one month October Challenge over at Ludum Dare. Thanks Chris for...
I just released a game yesterday and I have seen the same issue on at least 1 out of ~300 installs on the first day. I received two error reports...
Sorry, I was able to reduce the width of the game object, exaggerating the sweet tip angle. It fins fine now and I can just use more wing sections...