A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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Solved, needed to manually add frameworks to Xcode build.
What would cause a build error on the files in the "Native" folder in the Classes folder if there is no Native folder in the Classes folder? They...
I'm unable to get any version to work on an M1 Ultra on a Mac Studio. They all install but none will open.
Huh, It's weird because I leaned to dynamically do this with javascript 10 years ago so it feels like I've lost 10 years of experience by manually...
I'm experiencing an issue with looping through an array. I expect the order to be the same in the Game window build and the final build, but it...
It's under "Preview Packages" -- which included things not included in "All Packages"
I found a YouTube video posted by Unity featuring the ability to natively import SVG: [MEDIA] And I found this Unity doc that says the "Vector...
Ah, yes. This all makes sense. My confusion is all because I'm learning how Unity interacts with its underlying codebase, I'm not used to a GUI...
If I remove the script it no longer causes the error, that's how I know it's still causing the error even when it's unchecked. It's really weird...
I've noticed when there's an error in a script and I uncheck the script in Unity, the error still persists, like it's still running the code. I...
GLTF is what I use for WebAR, very straightforward process there. Seems to be fine for Unity except for apparently it's import options -- which...
Does anyone use GLTF or is that a bad idea?
How do you use Unity? I'm really stuck on workflow issues. Do other people build all their elements in Unity or import from other 3D programs?...
No, no options, at least not that I understand. The models looked ok before I tried to get the point lights to work. I'm pretty confused about how...
All lights are set to "baked" -- need to find the mobile quility setting and see if there's a number of lights set, but still this doesn't explain...
Yeah, somewhere in the other 20 steps something went awry. Here's the question about that:...
Unity is convoluted in how it uses lighting compared to other 3D apps. This is not a secret. I'm sorry if that offends you.
Wait, so your opinion is that I should make my own opinion, and that I shouldn't ask others -- and I just proclaimed that Unity appears to have a...
You also shouldn't help because this particular forum says it's not for support, that's why I'm asking for opinions about Unity vs Unreal
spent time leaning, including a class about C# programming for Unity -- I was expecting C# to be the challenging part, not getting a basic point...