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Hey, Replace the files i've attached and it should work fine. We are also gonna submit an updated package to the asset store. Best regards, Ned.
Thank you for the input, we are submitting a compatible version to the asset store.
It could be that i've accidentally uncheck the block raycasts checkbox on the canvas group.
If you are not using the Talent Slot component just more it : ]
Can you show me your script for assigning the talent slot ?
Hey, Yes you can, as long as you don't distribute the website in question commercially. Regards, Ned.
Just remove the shader, you dont have to modify it at all...
Yes, it's a shader that does this effect.
It's only an interface, your question should be does unity support joypads. I think it does, but you should google it anyway.
Yes
Here you go [MEDIA]
If you switch to the scene view you can see a green rect on the element with the raycast filter, that's the area where mouse interaction will...
Yes of course, the PSD files are included and you can change anything you want.
Well a lot of the images are grayscale with color applied in unity, but some are not and may need to be changed in photoshop and re-sliced.
You probably have a class named UIWindow outside of any namespace... Anyway to fix it add this line to the UIWindowEditor.cs file using UIWindow...
Hey, i have implemented what you have requested and submitting v1.1 for approval. Write us an email with your invoice and i'll send you updated...
You should try out https://www.assetstore.unity3d.com/en/#!/content/84126 now that it's free...
Thank you for your kind words, RPG & MMO UI 5 is currently under development btw.
Check out our Demo_CastManager for an example.
It's already made into prefabs for unity.