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We're experiencing issues with LMs looking blown out . This occurs in Scenes made up of several scenes loaded in additively, and depends on what...
Hi. A couple of questions from a Bakery Noob : Process and data Is there some docs that outline the baking process, and what data is created and...
@kristijonas_unity Perhaps you could provide me an answer to my query above please?
Nice Work - this will be a massive improvement, thanks!... very keen to try this as soon as I get a chance. Could you tell me @JenniferNordwall...
I'm need some help with baking to a textureArray - Whatever I do I end up with an array opf just 1 slice, with everything atlassed within that...
@jbooth please could you give me your contact details to ciaran_at_maze-theory_dot_com - so I can get this scene over to you for diagnosis. Thanks.
Yeah, it's on Android (for Oculus Quest). I will send you a link to my packaged scene - perhaps you could first send me your contact details to...
Hey @jbooth - I've not been able to get this to function with my scene. Setting all 'Default Texture Settings' to ForceETC2 did eventually allow...
Hello. I'm getting the following error when building for Oculus Quest (aka Android) : Texture Creation failed 'ASTC_RGBA_8x8' is not suported on...