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I believe it'll be fixed in 2022.2 - which is releasing around Dec 22-23 ish.
Can confirm Vulkan didn't work. Trying OpenGL 3
Thank you for the quick response, hugely appreciated!
Do we have an expected release date for this?
Using Shader Graph, Built-in pipeline. Upon build for Windows 64bit - the following errors occurs: ArgumentOutOfRangeException: Specified...
Any news on a fix for this, but for Built-in, target Windows 64? I'm getting the same issue 2022.1.23f.
Hey there, just wondering if I'm able to track user scores / clicks / what questions they got wrong and right through this. I've noticed there's...
EDIT: Found the prefab maker! :) Is there a way to save the randomly generated characters as prefabs from the "Random Characters" demo scene? Not...
Looks like I've bought the wrong tool. I thought LowPoly Mesh Generator would have the option to export vertex colour into texture....