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Where's the official RTP .pdf link located? In the current RTP .pdf?
[attach]Tom, I upgraded to RTP3.1 and the textures on both my custom terrain as well as the terrain in your TerrainScene are not showing up...
It's possible that UV Blending might be the culprit here. I had seam problems on my terrain as well and the issue was the combination of both the...
Hey Tom, So it's been a few pages since I last posted about this issue (sorry about that), but here are some better images of the detail...
Thousand, are you using Terrain Composer as well? Something else to consider trying is going under the Combined Maps button after clicking on...
Thanks for the suggestion lazy.......yeah after extensive testing it actually ended up being something in the footstep manager script itself and I...
Ok actually Makeshift I take that back, it's still not working. I mean, the textures are showing up correctly in their right spots in the Unity...
I figured out what I needed to do to fix this. I didn't have the "Use U4 Materials" checkbox checked in the LOD_Manager. As soon as I checked...
Here's a doozy for anyone trying to use the ultimate fps plugin with RTP. So the Footsteps manager for the FPS plugin looks to Unity's terrain...
Hey Tom, I'm having an issue with being up high on my terrain and the textures at far distance aren't showing up correctly. Could this have...
DX11 is required for parallax mapping I believe. Is that correct Tom? Check your settings on all your textures you're using, I found that a lot...
Hey Nathanial, Everything is going great with Terrain Composer. Quick question though....I'm placing some tree trunks around the environment as...
Dear god could we please get a response from the developers that they're aware of this and it'll be fixed pronto? This types of game breaking...
Tom, I've been having issues with certain splatmap textures going null and then they get replaced by my global normal and perlin normal special...
Hey Nathanial or Becoming, Have you ever had issues with splat textures becoming null and getting replaced by your global normal texture along...
Ok, I give up, what's your secret for optimization? Are you running with DX11 turned on in unity? Parallax Mapping? Did you do occlusion...
Hey makeshift, I'm wondering if it's trying to put way too many tree's on your terrain at the start. Make sure you're strength slider, under...
Hey Nathanial, First off the Normal Map creation is a breeze now thanks to your video. I was trying to place tree's based on the color maps that...
Wow Nathanial that is absolutely BRILLIANT!! Super fast response and that helped out sooooooo much. I didn't even know those layer prefabs came...
Nevermind, I found the flowmap generation text file you put in the TerrainScenes folder. Thank you for that. Definitely useful.