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Done! Thank you!
Hello, "using CMF;" doesn't work for me, I don't understand, unity can't find it. Thank you!
Ok, now your script is working perfectly, the camera works! The only issue that I have is that my character go forward, backward, ok, but he go...
I've blend so much part of scripts for test etc I'm a lil' bit lost now, Its doesn't work, the probleme must be in my code, but what a mess. I'll...
Hm I see! I'll try this! w
My problem is the camera, not really the movement, the movement are basics, but I have some difficulties with the camera orbit in cinemachine or...
I just don't succeed to create this kind of movement and camera. I think it's a mix of FPS movement with third person camera because we move the...
PS: Can't upload a picture, 'cause the forum think it's spam, sorry.
Hello, I'm using Cinemachine for my third person control, but sometime it feel not comfortable like, too much sensitivity ( I try on both axis so...
PS: Oh, and for the camera I use Cinemachine!
Ok, the title is not clear. I'll try to explain exactly what I'm trying to do. I wanna create (which is for me) the perfect third person...
Thank you so much, I'll work hard! w
Sorry I must be stupid, I tried but I think I don't understand everything ><
It works!! But now the character move by itself o_O
Thanks for your help, but I don't get it >< The problem here is that I don't succeed to put this: transform.position += transform.forward * speed...
Hello, I would like to make this working with a Character Controller: input.x = Input.GetAxisRaw("Horizontal"); input.y =...