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to paste your code, use the code tag http://forum.unity3d.com/threads/using-code-tags-properly.143875/ as your code shown here is not complete,...
try pGameRoot.Invoke("stopComboParticles",.5f); gameObject.SetActive (false); not 100% sure this will work as stopComboParticles() is getting...
what do you mean by "Locked" variable? Is the variable private? in that case, you can't directly access a private variable from other game object....
let's put a Debug.Log("player collision"); inside the "if" check to narrow down the possibilities see if the debug log fires the string in the...
http://docs.unity3d.com/ScriptReference/Collider.OnCollisionEnter.html Notes: Collision events are only sent if one of the colliders also has a...
-edit- Found out it's my own problem, I would be using iTween script on a GameObject with the VR camera as its child, but not on the VR camera...
@Rossobimbo sorry for this late reply you can see in the attachment, the you can allocate how many element are there in a list. So if you have a...
this script might help you, it bases on your initial setup using UnityEngine; using System.Collections; using System.Linq; public class...
Hello it's me again so I'll still kinda struggling with cluster rendering setup for CAVE environment. The setup is like this: I have 3 cameras in...
So I found out why. That's simply because the network is too crowded with traffics. Switching to an isolated LAN environment solves the problem
Hello everyone I've been doing some testing and it seems that Unity doesn't support playing videos in cluster environment very well. In a local...
it's actually click the play button again keyboard shortcut key is ctrl + P if you're on windows and shortcut key for pause is ctrl + shift + P...
umm.. I own a pro license and have a unity 4.6.2 I also got a license from official that should activate the cluster rendering capability, I...
hey thx dude, I got contact with unity official members, so things should get going. I'm a little bit confused that do I need to download and...
Hello everyone I would like to know is a Unity Pro License enough for acquiring the special license for cluster rendering? I saw from the manual...
Hey thx for the answer, but I finally found the answer. This is extremely stupid. The correct way to to call the library is [DllImport("gsdll32",...
maybe you want to create a class with different variables for different guns. This way if you add more guns in the future, it should be a easier...
arrhhh I see. Actually I had though about switching to 32-bits ghostscript, but I kept thinking it'll be pretty stupid if a 64-bits dll doesn't...
Hello everyone I'm trying to integrate the ghostscript dll into my project. I've followed the instruction, copying the dll file from ghostscript...