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Why TMP not support multi sampling point size in one atlas like Text Legacy like THIS: [ATTACH] I know SDF font is not sensitive to the atlas...
More accurately, when ENABLE native render pass, BuiltinRenderTextureType.Depth refers to back buffer depth BUFFER; while DISABLE native render...
Thanks a lot, it really inspires me!
The problem of Profiler Window error is solved, just follow the Caution of URP code: Name of sampler MUST NOT match name provide to...
Add that, command buffer name MUST NOT match your ProfilingSampler name, or the Profiler Window report errors. URP C# code also remind this :...
I'm wondering the usage of using (new ProfilingScope(cmd, profilingSampler)) { // do something } I‘m trying to use this to make...
Thanks for your key things! But there's still one thing that I'm wondering: Some set the first parameter (which is class CommandBuffer) of new...
Sincerely thanks for your tip!
In version 2019.3.11,I create a sphere with standard shader and set the smoothness to 1.0,but it has no reflection of the sky box. [IMG] While in...