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Fixed it! That was quicker than expected, here's what I did: On the player script: if(hit.collider.gameObject.tag == "Usable") //IF I HIT THE...
Hey, I'm having some problems with the pickup method, I've implemented a way to pick up items with a raycast instead of the player entering the...
Perfect! Thanks a lot, looking forward to that crafting update, :P
I rated 5 stars no worries, first thing I did, where do I find that? In the GUIskin of the inventory?
I bought your asset and it's easily the best inventory system I've seen so far, looking forward to that crafting/building update, by the way, how...
Some gameplay of the pre-alpha version, doing some small play testing sessions to see how the game flows, there's still so much more to add, the...
Thanks for the response! I decided to play around with the code of the AI and I managed to implement my own version of NavMesh to the zombie AI,...
Greetings! I'm wondering if there's a way to edit the current NPCs to allow them to use Navmesh and avoid obstacles, if not, when can we expect...
I attached the character model to the FPSPlayer and made the animations, then just code them in so whenever you press W the animation starts...
Greetings, is there any way that I can update my prefab without overwriting all the custom code that I've applied to the scripts? I want to update...
Hey guys, game is still on development and it's been going nicely, a pre-alpha has been scheduled for release, enjoy the video, give feedback...
There's gonna be indoor areas added pretty soon, the game is an open world survival horror, hence the open areas and yes this is a heavily...
Yup, I just made some quick keynotes to have the placeholder set up, so whenever I feel like polishing the animations, I'll know exactly where to...
Update video #3 is out, check it out, some feedback would be nice. [media] Also support the game on greelight, please =...
Thanks! Currently re-working the 1st map to open it up and allow more exploration, it will feature some creepy indoor areas, will be posting an...
Hey, I've been developing this game as a hobby for some months now and it's been going well so I decided to share it with the community. I'll be...
Hey I got a question, I'm trying to implement an inventory system that uses the guns and incorporates the food/thirst items as usable items...
Sweet, looking forward to that update, loving the support, if you throw any other packs in the future which complement this one (weapons, parkour...
My god... that was fast.. >.> Thank you so much, I'll let you know how it went when I implement the codes later on, waiting for that update. :D...
Greetings! First of all I must say that I'm enjoying this pack a LOT, I'm building my survival horror game based on this FPSkit and it's been...