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LOL, couldn't be simpler. I guess I'll have to go over all the classes and their methods to see what else is there I didn't know about. Thank you.
I have a plane mesh as a simple terrain. I'd like to know the position on a mesh (in world coordinates) where my mouse is currently pointing....
Ok, short elaboration. This is my own opinion, somebody else's can differ. 1) Readability - I am a maintainability freak, so if my code is not...
Here is a little script helper to help me with periodic events. (there is a more readable color-coded code on PasteBin: ) using...
So basically, with the free version of Unity3D, there's no way for any mesh to cast a shadow when using a point light? Is this correct or am I...
Thank you very much for the reply. There will be some static lighting, of course, but in this case I was talking about moving lights (each player...
If I set this option to some value, will that cause ALL objects to be redrawn that many times or only those that are affected by light? (cause I...
Ok, I think I managed to find a solution. The quality option "Pixel Light Count" on Project Settings -> Quality was set too low. I set this to...
No, it's Diffuse. And it's not actually a terrain (as a terrain object), it's a plane mesh. Don't know if that makes any difference. And I forgot...
I have this terrible problem with lights. I just don't get them. Look at this video. [media] Both planes have a light(s) as part of the...
Hi. Please take a look at the picture... The number given to the integer in code differs (by rounding) from the number shown in Inspector. Why...
First, I tried to lower it at the lowest point of the car mesh. The same problem. Then I tried to lower it even more - to the Y=0 point. Same...
Hi. I have some problems with the Car game I am creating. I have a simple car (rigidbody) consisting of a car body (a cube with box...