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I am running the latest beta (6). But in a new project, though the setup seems to be the exact same as in my actual working project, the problem...
Hi Raoul, I think you have to open the video in a new tab/window to get the full resolution. The embedded players makes it very hard to read. This...
Hi Raoul, This is what is looks like on my end with an added r2.Refresh() Please ignore the other code in the script file, that is a new thing I...
Hi Thomas, @raoul , This is something I am also looking into. As a future feature, I think this could be modeled if I connectors are changed by...
If you mean by update manually, move a different marker than the one the I connector is connected to, then yes, it works fine in that case as...
Hi Raoul, I was already out of the office last night. Moving the I connector using the yellow handle looks the same. I also tried to move the I...
Hi Raoul, Using two different road types was something I did not mention in the first post, as it did not seem to relate to the issue at hand,...
Hi Raoul, So I tried out the snippet you posted and I can confirm that this code works for me as well. However, this seems like a very inefficient...
Hi @jasperstocker, I am looking into generating cities from openstreetmap data. Is there any kind of api support for buildr2? I would want to do...
I tried to try the code snippet you have posted, but according to the editor, EREditor does not exist in the current context. Is there a special...
Hi Raoul, A different problem occurs with I connectors. Can you check if the code snippet below works for you? The last statement prints out true,...
Hi Raoul, It is me again. I have troubles with flex connectors in the latest beta. I have attached a scene which generates error messages...
I edited the previous post (https://forum.unity.com/threads/easyroads3d-v3-the-upcoming-new-road-system.229327/page-143#post-4784426). I think...
Hi Raoul, If you try to attach a road at the end of the road with a script, an exception will be thrown. I have updated the file in my previous...
Hi Raoul, What is a recommened minimum distance between roads? I have attached a scene where the distance between nodes is 13.97 meters, however...
Dear Raoul, Please do not bother answering my late night questions this quickly! I never expected you to still answer last night, thank you so...
Hi Raoul, I gave up on using the roundabout, trying to hack together a scripting interface for them did not work out as I hoped using the...
If I could access (even in a convoluted way) all the options of customizing the intersections/roads using the API, I would be very happy. Being...
Hi Raoul, I am looking at generating roundabouts using a script. However, there is little/no indication about it in the documentation. If I access...
You can download the beta version from the website, it contains some flex connector support. Hi Raoul, I am really enjoying the lane features of...