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Can you take a video or some screenshots and show me what happens?
In that case, I think you just need to make the button a child of the map object.
Do you scale your map game object? Does it use a UI Image or a Sprite Renderer? What about the pin game object? Is it the child of the map game...
Hello, I am not sure what do you want. But apply this and see if it's what you want Select your Canvas object and on the Canvas Scaler component,...
Sure, Happy to help. You could also used a different animator for the body and make the head a child of the body gma object. Anyway good luck with...
I think the problem is you have to disable Raycast Target on the texts too. Every UI element has a Raycast Target option that if is enabled, the...
Just add a semicolon ( ; ) after the first line. It will work. private Transform thisTF;
I think we need to know a little more about your game and your problem. Is it a side scroll game or a isometric game? And what is exactly the...
In the "Enter the gungeon" game, they use 8 frames for the head. If you had that many frames, then you only need to calculate the angle between...
Does your character crawl? Or just crouch?
There are many ways to hide any game object from any camera. The first way is set its active to false. Like this:...
I see that you already found your solution. Just for future visits, use this line:androidUIGameObject.setActive(Application.platform ==...
Every game object has a transform component attached to it. The transform consist of 3 values, position, rotation and scale. You just need to...
OK. It's done (again minus star dice). Check it out and let me know the result.
OK. In the example you gave me, there is no signs of high hands. Instead we have this scoring table: Category Score Each 1 100 Each 5 50 Three 1s...
Thank you for the example. I think I got it. Let me think a little about it. I'll come back to you soon.
So player can't just hold any dice? He/She has to follow rules. And what happens if they don't? New points means a better high hand than the last...
I've read your post 2 times and still not have a clue about what you want :p first things first. How we are eliminating user's choice? What...
No. No Particles. Maybe it is a Z-fight problem. I hope it'll be a huge success my friend :)
You're quite welcome :)