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Thanks for the tip! I will experiment with the ambient lighting. Hopefully it will add a little bit more detail. Ya I wasn't sure where to put...
[ATTACH] Hey Guys! I made this cool scene to see how good I could make the graphics in unity. It took me about 5 hours making this scene. Most of...
Have you tried 3d text?
I don't know how you have it set up but if you are not using fog as darkness then try it. Fog should remain the same no matter what. Make the...
I think I'll do it. I have never done anything like this before so It should be fun!
Did it have to bake the lighting in? Whenever it bakes lighting it also does stuff with reflection probes. Maybe it just took a long while to...
Does your camera have a flare layer?
I don't know if this works on mobile but depth of field is what you are looking for.
Sounds like your cameras render distance isn't far enough. Increasing it should fix your problem.
If there is something that requires many small complex objects such as fire, Particle systems are where its at. I use Blender for modeling 3d...
You will need to use shadows. You can make them dynamic or you can bake them.
The UV of the character might be messed up. If it isn't then post some pictures. Just drag the image file into the text box. That's what I do.
There are plenty of tutorials about all 3 of those steps. Maybe you could try doing it yourself?
Do you have the correct normal map on the terrain? Also do you have normal maps for your other textures? Also, the ambient occlusion image effect...
Do you have any screenshots of an example? I'm not sure what you mean.
It looks like you really want to make an open world game. If you really want to get peoples attention then you should make a prototype of the...
I think your scene looks very well made. If you want to improve, I would get some better textures for the road. Also some normal maps would help....
Couldn't you just use the halo component? It gives you slightly more options such as size.
You could try re importing your textures if you haven't already. Otherwise check the texture settings and see if the resolution is messed up.
I have no scripts attached to the car. The only force that would act on it would be gravity.