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Links AssetStore Documentation Discord [MEDIA] [IMG] [IMG] [IMG]
The problem is that I can't embed my own keyword in the Unity shaders. I have to interact with it. I don't want to create my own shaders for the...
Is there anything I can do to prevent this from happening? I wrote my own ambient occlusion, which for compatibility with Unity shaders writes...
[MEDIA] [MEDIA]
URP+ 2022 v 1.3.2 is now available! Fixed TangentMap for ComplexLit(Anisotropy mode)
Yes, unfortunately, the shadows in the UPR are not the best. Although my pipeline, in contrast, supports semi-transparent shadows for transparent...
Thank you!
[MEDIA]
URP+ 2022 v 1.3.1 is now available! Improved documentation Improved shader convertation Added HDRP Lit Convertation Added HDRP Layered Lit...
URP+ 2022 v 1.2.9 is now available! Added LockTilingScale for PerPixel Displacement Improved PerPixelDisplacement for LayeredLit Fixed height...
Yes, it supports dithered shadows. Amplify is not supported. These are hand-written shaders with hlsl
URP+ 2022 v 1.2.7 is now available! Improved settings icons Added Wetness Color in URPPlus WeatherController Added WeatherInputs for LayereLit...
URP+ 2022 v 1.2.0 is now available! Reworked Sample Scenes Fixed LayeredLit Tilling&Offset Fixed Specular Occlusion from GI Fixed...
URP+ 2022 v 1.1.2 Changed documentation Changed description for asset store page Fixed Iris position offset in Eye shader
Fabric Shader, iridescence, dithered semi-transparent shadows, anisotropy, clear coat, shadow theshold for alpha clipping
Links AssetStore Documentation Roadmap Discord Overview URP+ is a powerful Unity asset designed to bridge the gap between Unity's Universal...
URPPlus (1.8.0) - Updated documentation - Reworked Sample Scenes- Reworked Sample Scenes - Improved GUI for Eye shader - Added AlphaToMask...
Updated: !!!Added support of Unity 2021.3 URPPlus (1.5.7) New GUI: [ATTACH][ATTACH][ATTACH] UPDATED LIST OF FEATURES: Depth Write and Depth Test...
https://jplee.notion.site/UE4-ACES-to-URP-8e951aa2322543cabe9e4f3c0c303bbd
No, it doesn't. I saw somewhere on the internet UE Tonemapping for URP. If I find it, I'll share the link.