A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Actually, I was able to figure it out! They changed their API, and now you need to call this method in your initialization...
Sometimes I'm getting this upon random canvas reload in editor. It breaks the visuals and labels are randomly disappear NullReferenceException:...
After I shipped my newest build, migrating to the new Unity version (2023.1.5f1) Unity Analytics stopped working, showing 0 events, even though I...
That's the list of things that broke for me:...
My addressables got broken after upgrading from 1.21.10 to 1.21.12
I think it's the same issue...
After I cleared the build cache, the addressables package started to act funny. First, all of my groups went missing [ATTACH] Then,...
Double this
Still happening, even in the newest 2022 beta 2.
Hey! Since I updated the Addressables version to the latest one (1.19.13) I have this error while trying to load my asset. System.Exception:...
Hello! After the update to the latest Unity version (2021.2.0f1) I'm having this: Texture creation failed. 'None' is not supported for Render...
[ATTACH] Something went real south here...
[ATTACH] Hey! Not able to build my game, PackageCache throws some compilation errors related to the latest 2d animation package (6.0.5) Any...
[ATTACH] Seems like that's related to High Definition RP removed from the Packages folder. Is that intended?
Hey Recently upgraded my project to 2021.1.17f1 and got several compilation errors. Turned out in my Assembly Definiton assets all of the HDRP...
Not working in 2021, causing errors in the Project window drawing process.
Happens a lot in a new 2020.3.0f1 LTS. ================================================================= Got a SIGSEGV while executing native...
Happened with 2020.3.0f1 [ATTACH]
@Novack Just tested that, works like a charm. Thanks for the quick fix.
@Novack Thanks for the reply Seems like it's the HTML error response. Unfortunately it's not working on an empty project as well, CreateObject...