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not correct, Your simple project has worked ok, because there is no any sdk. Facebook SDK problem
Unity 2020.1.0f1, Xcode 11.5, Mac OS 10.15.4 still have this error. app is crashing on start
I'm still using iOS 10.2
But how I'm running my Xcode swift 5 app on my iPhone with my free Apple ID account? 2 month ago I pass basic Xcode swift course and I made 2...
Unity 2019.2.2f1 - says: Unity quit unexpectedly. Click Reopen to open the application again. Click Report to see more detailed information and...
Cool thanks anlop! in new Monodevelop or OS X. Preferences -> General
Full [SyncVar] public int i; public int rand; [SyncVar(hook = "turner")] public string Turn; public bool FirstTurn = true;...
Jean please could you help me with these: I'm focusing only Game scripts and this is from "Singleton" script which (I hope) outside of Unet...
I think I need focus on these scripts only and + CardScript which is inside GameLogic folder
You're quite right. Unity lobby is very complex. Unet lobby works not only with 4-5 scripts it is like a huge system. Yesterday I was trying to...
NetworkLobbyManager - is it Callback Manager? Can I use one of these: IPunTurnManagerCallbacks, PunTurnManager, IPunCallbacks?
I think it's not nessesary to use namespaces. namespace Portotype.NetworkLobby - is just gives info that you're using Lobby Asset? Anyway I'm...
For now it is going all right! Thank you very much!
I think I could do something if I can replace NetworkLobbyManager with Photon's. Which is on place Monobehaviour
Yes, I'm going to get it rid. But GameScript in Game scene uses "Singleton" script. And Singleton scripts uses LobbyManager:) But today It seems...
Thank you. One probles less) What to do with namespace? namespace Portotype.NetworkLobby { } and NetworkLobbyManager? Just replace with...
Unfortunately "Lobby Manager" prefab is in Game scene. Don't destroy on load. because scripts which is in Game scene works together with this...
For now I'm just copy pasting all scripts.
Thank you Jean. Yes I know that it's not easy task. But recently I got project which is multiplayer and has crash bugs. After exploring project I...
How to migrate this asset to Photon?