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Hello, Wondering if I am doing something wrong.. when editing the water asset for my scene, shoreline, edit mode and add waves it looks great in...
Well in all honesty I was trying to export in order to convert to a polyworld mesh but so far no luck. So if you export utility would enable me to...
Has anyone gotten Polyworld to work with Voxeland yet? I should mention that I love Polyworld and have bought a few of the packs already. I could...
I tried to do an export as a mesh in the scene. Then when I run the Unity object export tool or any other model export tool they always come up...
Terrain Composer may be broken? Was working fine last night. Woke up this morning and tried loading the terrain composer window and it fails to...
Thank you this worked for me for version 4.5.5f same error after trying to download twice. Installing on windows 8.1.
Since the latest release I get crashes all the time now while it tries to generate the terrain. Either while loading a scene or by hitting the...
So I am wondering is the code visible on all of these packages in case we wanted to maintain it in-house? My biggest concern is that 2 years from...
Thanks so much for your response! This is a huge help for me. :grin:
Well I'll leave this here in case anyone else is searching for the same thing. I just revisited the Remote manual page and saw this line iOS:...
Sorry for a double post but decided to move this question here as I realized the other thread was for the older version. Hello, Fantastic asset!...
Hello, I'm having a bit of a problem figuring out if I am configuring things wrong or if the ability to use Unity remote for IOS from PC is...
Hello, Fantastic asset! I have run into a little bit of a configuration problem and was wondering if the dev or anyone could help. Basically in...
I just bought your asset but all the demos have compilation errors.. Assets/FOV2GO/Scripts/core/s3dSmoothMouseLook.js(16,19): BCE0004: Ambiguous...
I mean the ring that is in a plane being projected from the ball. Basically like the ring around saturn except instead of being perfectly flat...
Hey there, If you could add an ice shader for ice asteriod fields that'd be awesome... http://joejesus.deviantart.com/gallery/?offset=72#/d20vlq6...
Yeah your 3rd pic is exaclty what I was thinking of. You could easily add the existing asteroid belt effect to the gass swirl and it'd look pretty...
Actually if you are looking for any other ideas for v3 I would also suggest a black hole. Like a swirling vortex of cloud and debris with a burst...
Just picked this up and am looking forward to the next update already. This is really a fantastic piece of work. If I can be so bold to make two...
I would also like to know this.. now that Unity is supporting DirectX 11 do we have access to 3D Textures? Thank you very much...