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The better word would be disabling. The EditorXR folder stays, but Editor XR was not running (neither from window menu or pressing Ctrl+E)....
Hello everyone! I have been using editor XR for time now for my project. Recently, it is behaving weirdly and when I shut down Unity and restart...
Yes, is their any method to toggle it on/off in Editor XR?
Hey! Is their any way that I can have the Show Grid Gizmo while using Editor XR, so that that would also act as a reference and maybe also...
Hi @amirebrahimi_unity , Thank you for your quick reply! I did tried it out but GetFirstGameObject() would be good if I would like to select the...
Hey guys! So in my project, I would like to have the exact vector3 points of the position where my pointer is intersecting with the first...
Oh I got the solution! It was my mistake, I normal I calculated was of the vector,which was being calculated from origin. So, I calculated the...
You are perfectly right, but due to some reason, the two planes are parallel but not equidistance from each other. private void...
Hello guys! so I am working on a project in which their are supposed to be two parallel planes to be created from the position specified by the...
Ah! It is good if I can run python on my c# scripts. I can either copy my python script and run it directly on CS script using Iron Python(is it...
In general, I have a script called "//MyFolder//temporary.py", out somewhere, and I want to write a c# script in Unity so that it will run this...
Solved! Thanks for reading guys!!
I did created a temporary solution for it, I am putting a non visible sphere where we point the mouse:D with a tag, and later a new script will...
Hey Team! I have been working on a project, in which I am supposed to call a python script from Unity to calculate something. Unfortunately, I...
That worked out, thanks a lot!
Thanks for replying, but Vector3.magnitude doesn't give output when provided with 2 vectors. Or did I understood it in a wrong way?
Hey Team! vector3.magnitude is used to find magnitude of vector from origin. But in my case, I need to find the magnitude between 2 vectors....
Hello Community! I have been using Editor XR for one of my projects, and I created a new tool to get the coordinates where I am pointing the ray...
Hey everyone, I am trying to use regular public GameObject.FindGameObjectWithTag("Player");, inside the custom tool I created for my project. But...
[ATTACH] [ATTACH] Yes, I did that too. As you can see in the screenshots, The first one is perfect which I wish to have. But in second image,...