A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I just tested with Unity 4.3 and you're right, the pickup doesn't work. I'll look into it and post a fix as soon as I can. Has anybody already...
The 0.95 version remains free. We stopped developing it when we released the 1.0 version on the asset store but 0.95 is still available as a free...
Hi, Did you follow the instructions to setup the inputs? Here's a snippet from the documentation. Go to Edit-->Project Settings-->Input and add...
@JamesArndt - The Dastardly Banana Free package is still available for download but we're not enhancing it anymore. The 1.x version is on the...
Glad you got the first problem fixed. Can you send an email to info@dastardlybanana.com, I'd like to talk to you about the mobile port.
@DeadbodyPoka - can you send me an email at info@dastardlybanana.com?
@DeadbodyPoka, I'll take a look at it and get back to you.
I just tried that and looked like I'd be charged but after I cancelled out I could download it without paying.
@blubrain - Now that 3.5 is out we'll test the flash export (and fix any problems) for the next update. Hopefully that will be within the next 1...
Important! There is a problem when upgrading the Spawn Controller to Unity 3.5. We're working on it and should have an update out later this week.
Are there specific parts of the package you'd like to see in C#? We have a number messages and user hooks that can be used with C# and we'll be...
1.02 is now available in the Asset Store. Please read the release notes and documentation before upgrading from a previous version.
Yeah, we had a similar problem. When you rename an asset within the editor unity remembers where it came from and that causes all kinds of...
Just a quick update on the 1.02 release that fixes the problem importing the package into an existing project. We submitted it to the asset store...
Mr Duskling, I do wish you would reach out to us directly with your questions so we can clear things up. The arms are part of the FPS models...
The problem @Apside reports occurs when importing the package into in existing project where the standard Assets Folders already existing. We're...
@Apside - So it was just an issue with accessing the Asset Store?
Hello All, Version 1.01 is now on the Asset Store. Here are the release notes for this update. Also, just a reminder that we've setup a...
Hello All, We've setup a support forum for the FPS Constructor package at http:/www.dastardlybanana.com/forums Please use this site to get...
@brown2a, We'll watch for your email. We've done some testing in 3.5 and it should work but it's obviously a beta.