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How do you deal with Maya files as related to Unity? I can think of several ways to handle them, not sure which way to go: First, I don't know...
@ndj23 - When you say that on Unity quads are displayed based on depth, do you mean you arrange the quads in Maya along an axis? (As in the quad...
I know you said that, but I'm not sure what determines the right order in Maya either, so that thay're rendered properly when I export to Unity......
OK, and if I use several quads, how do I make sure they'll display in the correct order?
I just noticed something weird (to me, anyway). If i move the top quad backwards, the texture still shows on top of the other quads. Anyome...
Thank you, your post set me on the right track. In the end, I decided to go MikaMobile's way, combining everything into one mesh, if only because...
If MikaMobile is not available, I would appreciate anyone's help, really. I'm sort of stuck at this point (please see post above).
MikaMobile, First, Thanks for your open attitude and the tons of help you're providing. Now, I'm trying to implement your technique and I'm not...