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As far as I can see there is no way to get Depth information in the ShaderGraph which to me seems like a very big limitation. Is this something we...
Could you please add a node that creates an actual shader branch? The branch node you have now is just a lerp so both inputs are still calculated....
I had a similar problem with whole particle systems flickering on and off seemingly random. We found out that if you do not have the Cull Off...
Runs for 2 seconds (you just get to see the Robot with shadows on and the camera zooming in a bit) and then crashes on my Galaxy Nexus... Kind...