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Done as well: case 1223367
iOSNotificationCenter.GetLastRespondedNotification(); ..is always returning null for me, when I open the app with clicking on the notification,...
I recently switched to IL2CPP instead of Mono to build my Android game. I tested it on a real device and immediately felt the improved...
I also had these exceptions when building with IL2CPP for Android on Unity 2019.1.2f1. The interesting part of the exception log was this:...