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Hi, How do I allocate the Player Input (Script) with an ActionMap to multiple gameObjects without the Player Input thinking its a second player...
Hi All, I am trying to use the new input manager on my UI / Inventory to handle multiple control schemes later down the track. At this point on...
So i dragged the "Player" object that has the playerMovement.cs attached to it into the Player Input Script but I can't find my OnAttack method in...
Hi Rene-Damn, Aplogies, I don't quite understand how to use the Invoke Unity Event. What do I add here? [ATTACH] Is it the playerController.cs...
Hi Rene-Damn, Thanks for the reply. It seems I can't get unity to register my space key input at all. I have changed the behaviour from Send...
Hi, I am using the new input system which has simplified alot of my scripts. Im trying to make an attack in my game, where if the player holds...
Hey all, I have been attempting to build a dialog system and have had varying levels of success when Building "Simple" dialog systems that just...
Hi, I have added the new input system and have successfully configured my Action Maps and Actions [ATTACH] I have then added the Input Action...