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Thanks for the reply and clarifications. :) I'll have a try at it.
I'm building an assetbundle via script and I was wondering how I'm going to determine if an assetbundle needs to be rebuilt or not. (Note: I'm...
Maybe you need to add that particular scene to your build settings?
Hi Gabrielle, Thanks for the reply. The project is already targetting .NET 2.0 and I've tried disabling the stripping level, but I still get the...
I downloaded and tried building my project in Unity 5 rc1 and rc2. I can't seem to build because of some error. Error building Player:...
I've uploaded the testbundles to my dropbox account, but I have no luck in displaying them in the actual device. The scene just loads but nothing...
I have a quick question, I want to try out the sample project where the bundle is online. So in order to do that, do I just change the...
I'm trying out loading a simple assetbundle in my iOS device. It was working in Unity 4 but I haven't been able to make it work in Unity 5. The...
I'm getting this error when building my project with IL2CPP Anyone got any ideas? I got a kopilua in my project and it failed to convert it to...
I'm trying something out with assetbundle and was just wondering where the cached assets from an assetbundle is located if I used Unity Editor?
I'm sorry if someone already asked this question or not, but does Unity 5.0 support cross fading of BGMs? if it does then how or what do you use?
I also asked the same question, but no answers.
thanks for the reply. I was wondering if it was just my machine or not. I guess I have to wait for Unitys official support for arm64 in iOS
I tried a very simple blank unity iOS project just to try out if Unity 5.0 beta 14 can compile in xcode with Standard architecture ( armv7,...
I upgraded my project from unity 4.5.5 to Unity 5.0 One of the things I noticed is the long amount of time in building an iOS project compared to...
I upgraded my project to the latest Unity 5.0 beta (13), after upgrading. I used a custom shader on my character avatar models. After upgrading, I...
thanks for replies. Greatly appreciated I tried putting the shaders in the Edit -> Project Settings ->Graphics settings, but whenever I reopen...
I'm using assetbundle to load some 3d models. These 3d models uses the default unity shader (unlit/texture). When I downloaded/used the bundle, I...
I have a bit of a problem with fonts in Unity3d. I had my font files at this directory Assets/Data/Resources/fonts/ Then I decided to move the...
Hello there, I have a 2 folder name resources, and I would like to either rename the folder or move the folder to another place via script when...