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Do people generally call "Resources.UnloadUnusedAssets" on a regular basis if they remain in a single scene for a long period of time? Has anyone...
Hi, I am aware I need to do my own memory management when it comes to GameObject in unity. That is, for every GameObject I Instatitate() or "new...
I had the exact same problem as MThiel. Unity Hub 2.1.0. I had just upgraded my most recent project to Unity 2019.3.14f1. I removed all of the...