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That means adding numbers (1, 2, 3, 4...). For example : [IMG] I already have the axis and grids but not the numbers (coordinates).
As I said, I found a script to render lines that I use as x, y and z axis (in my 3D scene). There is not problem with it because it's not supposed...
Still no one? :(
Hi, I'm a beginner and I'm trying to graduate my x, y, z axis that I could render thanks to this script I've found : using UnityEngine; using...
Indeed, I didn't find it, thanks. Well, I can't use the Standard Asset shader because I need a custom shader so I have downloaded ProBuilder. It...
Hi everyone, I'm a beginner on Unity and I encountered a problem. I have imported a 3D fbx model (Assets > Import new asset...) and when I try to...
Ho ok. Well, I forget about texturing for now ;) Thank you for your quick reply and help.
Hi, Thank you for your help so far. I'm trying to use "intersected geometry" shaders with the Planar xyzSectionGUI, it works great. But the...
Hello, I have purchased the plugin, it is cool. My problem is that I don't succeed in setting different section colors for intersected gemometry....