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I am in the middle of porting over an existing project to use Netcode. I have one project that is setup for iPad, the other with VR. Issue I am...
Thanks Kurt. I was already using ScriptableObjects for the system to check what Ingredients were needed to make a Product. Didn't occur to me to...
My objective is to have a system that is editor friendly for designers/artists on a team. I have come up with an initial system that works but...
Thanks Kurt, that was the missing piece. I had figured I had to break down the vector, and that the forward direction was one component. I didn't...
Yes please and thanks
Not sure if this is the right spot. Moving an object to a random spot and in a random direction. Have a second object that starts in a relative...
Going to add to this and say that this really need to be changed as an option. Sure it would only take someone a few hours to change this in the...
---FEATURE REQUEST--- I thought with 3.0 this would be a given, but can we please have a folder/organizational system for projects. Eg I would...
Another similar way with eventData, but a little easier to read, for those looking into it: public void OnPointerClick(PointerEventData...
If I am looking to do communication between apps on wifi, would MLAPI be a good option to explore?
Have used PayPal and AWS API's. So have communicated with existing setups, but not setup my own. So if I have a PC at the business I need to setup...
Still a great help ;)
Thanks for the reply. Im pretty comfortable with JSON having done Paypal and AWS integration. I see where you are going with the...
Have a pc 'management' app and a table 'display order' app. Not too much information is going to be passed on a daily basis, just a dozen or so...
For anyone still looking at this: Im using 2019.4LTS and the latest release of the Oculus SDK. Disabling the character controller fixes this...
Not looking into perfection at this stage, just simply trying to get my head around a few concepts. Simply trying to make an object (like a tree)...
I was literally half way through writing up a question about this when I stumbled across this and it answered my question so thanks @bgolus. BTW I...
I can use a texture like this to do what I want (though its cumbersome too) but I am trying to figure out how to generate this procedurally but...
Good point. Makes a lot of sense
I understand this is probably the case of the Oculus developers setting up an assembly definition file so that their scripts compile first, but...