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The demo project was using version "0.0.3-preview" so I would stick with the 0.0.4. You can check out the changelog of any package from the...
Yo! I've been playing with UIElements for the past couple of weeks and very happy so far with the approach and workflow in general. I've managed...
@Oakley-Mobile I would also really like to see a version using the Proximity SDK. The accuracy given by the normal SDK is pretty horrible, which...
+1 for having a faster way to encode to PNG or JPG. I'm currently looking for a way to do this using the Job System but it doesn't seem to be very...
I've been running into issues with memory consumption in my game where explosions instantiate particle systems that later get destroyed, similar...
@ap-unity I think we can achieve the same result by using the Completed callback and thus avoid potentially doing an update twice. Are there any...
For anyone else running into issues with the plugin, make sure you use the latest version of Unity. I was having issues getting the status bar to...
Hello there, I've been using RTVoice to generate audio files within the editor but with the different voices between Windows and mac I was...
I just tried this and it seems to fix the issue: void OnApplicationPause(bool pauseStatus) { _musicSource.enabled = !pauseStatus; }...