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I'm trying to create a full-screen effect in Unity 2022.3.19f1 with URP, but I can't get the effect to show up. If I create a non-shadergraph...
I think it can be summed up in an Albert Einstein quote: "Always make it as simple as possible - but no simpler!"
Glad I could help.
In OnTriggerEnter(), assuming "other" is the weapon in question, and it has a WeaponScript attached: weaponScript =...
Put the gun wherever you want it to be and use IK to place the hand based on the gun. Think about it. When you aim a gun, you're not worried...
I think CodeSmile has it right. Remember, ALL functions in C# MUST be inside of a class declaration. If you create a new script in Unity, Unity...
I'm going to have to go with MaskedMouse and CodeSmile on this one. Why downgrade? In my experience, downgrading a Unity project is a crapshoot....
If you're doing a large project, then you're approaching this the right way - do everything modularly and use interfaces. However, if it's a...
Yes, it's definitely hard to tell what's going on in your code without formatting and code tags. VS should format it for you - let it. It's been...
What Kurt said. If you don't find that out, then you're basically blindly stumbling around. That's actually a special case of a more general...
Getting the actual latest version seems to have fixed it. User error this time. I will remember this suggestion next time it happens, though....
I forgot to mention that I did remove Collab from the package manager. My bad. I do always create my projects in a designated Projects folder in...
I just installed the latest stable version of Unity 2022, and I had a hard time. First, it won't let me create a project without connecting it to...
I'm not expecting Unity to fix something that has been present outside of the Unity ecosystem. I just wanted to know why. And this was the...
The whole reason I did this was because I ran across a real-world situation where it mattered. I use UMA a lot, and I have one project where we...
I've always been an advocate of using for loops instead of foreach for performance reasons. Put the following code in a MonoBehaviour and call...
That's the way I've been doing it with my newer projects. To do it that way in this one, I would need to pretty much reconstruct the entire...
Because of the way I transition between scenes, I sometimes find that for a split second, there are two audio listeners in the scene, which...
Yeah, I don't think it's dead, because the discord is reportedly very active, and they're always pretty quick to fix any compatibility issues when...
Is there an updated Discord invite? The one someone posted here is expired, and the documentation won't load. Github works fine, but the...