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Maybe related to this bugfix? https://issuetracker.unity3d.com/issues/flickering-orbs-appear-when-using-rendertargethandle Can someone at Unity...
We discovered the same issue when trying to upgrade to 2022.3.13f1 from 2022.3.9f1 The change has simingly been introduced in 2022.3.12f1 and all...
Same problem here: Unity 2021.3.22f and Xcode 14.3
We have an Android configuration running on Windows runner that never starts. An hour passes and Cloud Build automatically cancels it and restarts...
Which version of Unity allows for extraction of font features? We are running 2021.3.9f1. I've tried to regenerate the fonts with font features,...
Hi. We're working on a Thai translation for one of our game and the floating tone marks are missing with every font we use. I tried using TMP...
In one of our test accounts, we have a non-consumable in-app purchase that has been refunded (so the user should not get the benefits of said IAP)...
We have been using VSCode for the past 5 years without any issue. Our whole workflow is mostly based on it. We have even developed extensions for...
Thank you very much. Tested a build of Crying Suns with 2018.4.30f1 and the game does not freeze anymore.
Thanks for the link (and the fix). Does it apply to the player also?
I've tested yesterday with the latest Big Sur Beta (11.0.1) and the problem still occurs. But I've discovered that only the rendering seems to...
No, we don't. But we set Application.targetFrameRate to an explicit value. But I think we have encountered some problems even before setting the...
We have a similar problem with our game (Crying Suns) on the DTK (since Big Sur Beta 10). If we stop moving or clicking the mouse after the game...
We have a pixel art game (Crying Suns) and have a lot of light effects that can be taxing on the device. So we decided for mobile platforms to go...
However, for those interested, we have found a fix for iOS, but it requires modifying a method in the DisplayManager.mm on the fly during the...
The issue on the tracker...
@PixelJ Any news on this topic? Is this fixable for 2018.4?
We are working on an iPad port of our latest game (Crying Suns - https://store.steampowered.com/app/873940/Crying_Suns/). We are using 2018.4 and...