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Hey Eideren, So using water and terrain together in my scene. I have had to up the render queue as the clouds will appear under water. but what i...
So put it in the editor folder but i never had a VCloudShaderGUI inside it. i did however have a NPRShaderGUI which when removed and replaced with...
So used the script and attached the material. as you can see it remains the same. this is all done in the editor for me i havent tested a build
Hey Eideren, recent update is much smoother and makes flying through clouds so much better but the render queue option in the shader doesn't seem...
Well i updated unity which fixed the issue completely. Could be version specific
No luck sadly. At first it refused to let me attach any texture to the material though restarting unity i could there after followed by the...
Hey so been a long time user of your cloud asset and was so excited to see this update however im having issues when ever i import it. the...
Hey So been playing with the asset and having a lot of fun with the shaders however I'm coming across a problem with a toon shader i want to use....
excellent! OK now I'm sold on it, thanks again really appreciate it!
Hey Stephan, Here is the requested close up, i went a bit further and cut out some of the extra details so you can get a better idea. quality is...
Hey, I do love this asset and I'm very tempted to buy it but one thing is holding me back which I'm unsure if Text mesh pro is capable of. I have...
Hey Dantus Just realized the issue on my end and how my object was working when it enabled the decal. It wasn't anything to do with your script...
ok so what i have in my scene is an object which acts like a meteor thats instantiated only once. upon collision with any mesh that has a collider...
cheers for the reply, the script you supplied failed at first due to a stack overflow. however i removed the extra InitializeIfNeeded (); method...
Hey Dantus I have an issue, im enabling and disabling a decal at runtime. what i'm trying to achieve is update the decal on enable but it...
Have to say im loving just how much you can do with this tool! creating different planets in the sky, simulating day and night im really pleased...
G'Day don't mean to bother you but i have come across a very irritating bug visually. What happens is when a Highlightable Object script is...