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I have to agree with everyone else, this is amazing. Ill take a look at it later tonight, I want to see how you got this working, Cuz I've always...
Ok, I did read a bit about Lichtenstein but I wasn't sure if I needed to use it or if unity would be fine. After hearing all of this though, it...
Well were not looking at anything like an mmo, just standard fps games like cs... to name a game. Our game will be nothing like standard fps games...
As I'm getting more and more into multiplayer, I'm reading more and more about all the 3rd party servers and I'm really starting to wonder if I'm...
Well there's always a "better" system, I even have my own that I use, but 2 things: first off, I'm on my phone, lol. Second, I aim to help others...
Projectors may be expensive, but with a simple destroyafter script on the prefab, they work fine, imo
There's too many different ways to do this to give one definite answer. You could either use projectors, instantiate an object, and I think its...
Well you've got the setup right, all you would need for a script, on the trigger/water object, is something like... That would just move them...
perfect. I understand static scripts, but I just wasn't sure if static meant for the machine that its running, or for the whole server. I'm glad...
There wouldn't be any confusion in having a static script reference on each playerObject in a multiplayer game, would there? For example, I set...
very true... my only question is that you're saying you already have a 'team' but no one in your team can use Unity... so I'm guessing that you...
sounds good, thanks again. xD
ok, perfect. that's the answer I was looking for. sorry if my question wasn't specific enough in the beginning. thanks guys, xD
I have no problems with using rpc's, I'm just curious as to whether they are necessary or not. Although from answers I've been getting, I can only...
I understand that but my question is that if my client uses a message to move or interact with an object on my client and that object has...
so it would be slightly advantageous to use RPCs versus just standard messages, even for simple things, when they involve an action pertaining to...
I just have a few questions about these. I've tried searching Google, unity forums and unity answers for answers but none of them quite answer my...
the window border and titlebar is set using the GUI skin. if you want to get rid of them you will need to make a custom GUI skin and set the...
So I've got everything setup and working, but I just have a question about coding the shooting part of my shooter... I have it setup so that the...
The hard part of coding that would be just the transition between atmospheres in terms of skyboxes, IF that's something you plan on using. You...