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Hi Jshh, I know it's a big ask, but I use unity and Polarith in an educational context, and a solution using 3D pathfinding would be awesome....
A simple "SetActive()" in playmaker would take you a long way, if you look at the roundabout scene, you'll see a very good example of Polarith...
I think the problem is with the elongated shapes, as avoid uses the trasform position, try with avoid bounds, and if you are going to get more...
Hi Martin, Working wonderfully, have the raycasts working, and debug.DrawRay working nicely, with orientation linked to the heading of a Wandering...
My bad, I was creating the Variables of type Sensor & Context, instead of AIMSensor & AIMContext, it's working wonderfully now! Thanks.
Hi Martin, Thanks for your fast reply, If I understand this correctly, I could use this to implement "adaptive raycasting" if a receptor has...
Hi Polarith team, One more quick question, in 3D Avoid, or any behavior dependant on environment, is there a suggested way to prioritize a plane...
any news on moving a vertex along an edge?
with Pro, you could use the AIM nav mesh to determine navigable areas, if using free, my best bet for a regular gap like that, would be to have a...
Hi there, Really enjoying having some time to progress with Polarith, while waiting for formation, and general update. I've come across...
that's the idea exactly! In some cases these parameters would be read only, to generate time series visualisations of the behaviour of an agent,...
Being a bit silly, but the question is not "can Polarith do this for me" but "can I do this with Polarith" ;) on a more serious note, it's clear...
try and see what happens if you make the colliders convex...
The Goertek "Cool1" apparently http://www.goertek.com/en/content/details15_18151.html
Can anyone confirm the thundercomm 835 Dev kit actually comes with Leapmotion integration? Been wrecking my head to find info on it, as far as I...
Coming from total designer, educational needs here. Hope it's the right forum. I was wandering if OnTriggerEnter has an Event type interface...