A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Any info please?
Hi. Is MicroSplat - URP 2020 Support asset going to work with Unity 2021? Also, is there a way to slice a tessellated terrain onto many piece to...
Hi. I'm trying to go around current 8 lights per object URP Forward Renderer limit. Can I use this asset to split my terrain on many smaller...
So are those sliced pieces will be considered as separate objects? I'm looking for ways to go around the 8 lights per object limit in current URP...
Check this out. https://forum.unity.com/threads/unity-editor-hangs-for-minutes-on-certain-executions.1059632/?gq=InspectorWindow.MouseDown
After adding Mtree Asset to 2021b7 URP project: [ATTACH] We have switched from ppv2 to native URP post processing a while ago. ppv2 is...
Forward+ Renderer Support is coming too. Dunno when though :)
[ATTACH] Confirmed no back-porting The road to 2021 - Q&A Try your projects in 2021 - I have no regrets upgrading. It's beta7 already. Also,...
Any plans on moving this to URP? I've got this asset from a bundle months ago and just now decided to add some water to my project and realized...
Any updates please? I'm more than happy to use an unstable version.
No issues in Unity 2021
Switched my project from 2019 to 2021 almost seamlessly. Minor shaders and post effects issues. Editor crashes sometimes, though feels like opens...
Sure, but that's including terrain as an object. It is a problem for me. 16 would probably be enough, but 8 is ridiculous.
Is there any particular reason for limiting it to 8 and hard limiting at all? Why not 16 or 32? I get down from 132 FPS (2 lights) to 128 FPS (8...
Right. I get down from 132 FPS (2 lights) to 128 FPS (8 lights) in my scene. I have plenty of space for more lights. The limit should be entirely...
Any updates here, or estimates? 8 lights is not enough :) It is in progress according to the URP Roadmap, as well as the point light shadows...
I switched to 2021 and Vegetation shader from Unity Boat Attack project works, but I get errors when trying to edit NullReferenceException:...
Works great on 2021 Thank you
Same in Unity 2021
Help needed)