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Hi
Solved: I forgot on (From documentation) Raycast Casts: a ray, from point origin, in direction direction, of length maxDistance, against all...
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); //ray.origin = new Vector3(ray.origin.x, 0, ray.origin.z);...
Hi, I want add to my 2d project 3d content as terrain but I have to rotate my UI and grid(for tilemaps) about 90 degrees. I'm doing raycasting...
I have problem with offset which is including Unity(imgur in first post). Idk why but it happens. I checked positions of current extisting object...
I had cleaned solution in Visual studio and built it back. Then just restart unity and voila it's gone
Hi,
Why is not able to create new ToggleGroup in script?
Hi, why it's so bad when you are editing a prefab in prefab editor/menu and you want to just remove one attached event from center of list of...
Resolved. I had been using old version of .NET (3.5.x) which is deprecated nowdays in settings under player. Now I'm able to compile dynamic type...
Lets say that "MyCustomComponentType" can contain any script for example from C# Vector, Vector3d, MyNewSimpleClass,...
Sorry the description of the problem is set up directly. Compilation problem is with dynamic type of variable.
Yep, but there is little bit problem with this implementation - I need to access to whole class and it's methods not just defined by interface....
Hi, I'm trying to get custom script associated with GO(gameobject) with dynamic type. It means that I'm using custom attributes to a sort part of...
I have problem with Unity prefabs. Every time I create a nice looking UI in main scene and I want to store it as prefab for later usage if I open...