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Can you elaborate about critical performance areas? Would you say player/enemy control be considered critical performance areas? I'm starting to...
I think I found the reason actually, which I'm still trying to make sense of. Based on this unity page:...
Thanks for the reply! I didn't know about layermask, but I have set it up now so the enemy layer can interact with the player layer. I have also...
I am following the documentations on the unity site in trying to set the layermask:...
I can't see the minor details very well. But could it be the camera needs to be zoomed out or a layer issue? I have experience similar issue if...
Happy to help! Now that I think about it, you're right - timer would probably be a better idea. A trigger just might make the game a little...
Oh dang, that sounds super dope! Setting and instantiated the enemy objects outside of the camera sounds good! Once they reach past a certain...
Hi guys! I'm having a technical (and possibly conceptual) problem about animation machine and how to access its functions. I'm trying to make a...
The game I'm currently making is 2d. However thanks for the layer advice. I'll try to work on it!
Hi! I just started to learn Unity as I wanted to make games for a long time. Right now i'm dealing with animation and different animation for each...
Hi! I'll try to help under couple of assumptions from that question. I might be wrong as it often depends how you have your scripts and objects...