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I am getting strong visual artifacts whenever I use a low poly shadergraph shader. Pictures of the artifacts and of the low-poly subgraph are...
Thanks for the help everyone, but I just fixed it by turning off the ambient occlusion parameter of the most affected shaders. (mostly flat planes...
As you can see in the image below I am getting weired orange reflections on all reflective materials in the scene (even when there are no active...
No still searching. I tried the integrated OnAnimatorIK funktions, but they also dont really work. Also with rigs from Mixamo I don't have that...
I want to make a first person game, where you can hold tools (like for example an axe) in your right hand, and use it to hit things. until now I...
Sorry, but how exactly did you do this? Thing is, I have the same problem exept it is with [SerializeField] gameObject references. But I only get...
Ok fixed it, was due to a custom geometry grass shader. I dont't really know why it caused unity to crash, but now I dont have a problem anymore.
Lately I am getting crashes (in playmode) by just using unity. before anyone asks i really can't find a specific cause for the error, it just...
I am currently working on a terrain generator that generates perlin-noise terrain for different biomes. The generation part mostly works as...
For anyone that is interested, in the end I just wrote everything from the beginning and used the distorted voronoi method...
I am trying to make a random world generator. to make the Biome shapes I use a voronoi texture that is distorted with perlin noise. But for it to...
I am making a terrain generator for my game, and to generate biomes I use Voronoi textures. However the standart Voronoi textures with hard lines...
set the rigidbody.drag to about 20, that will probably solve the problem
Help me, I'cannot find the tile palette in unity 2019, not even in window 2d! The palette was there yesterday, but now the palette is gone.