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Hello WillNode, is it possible to have the lines in \itemize indented, like in the right side of my image? [ATTACH]
Yes, the issue doesn't exist when building locally. I have to mention that the reason for using cloud build was to be able a create an iPhone...
Yes I have. Not actively though, but I just pushed all changes with collab. I also tried a clean build.
Where do I have to configure the Icon such that it is recognized in AppStore when uploading the IPA? At the beginning of our development we added...
@jonathan_h I could not replicate it. We develop under Windows 10, use Unity Cloud to build and upload using an old 2009 iMac. The old iMac can't...
Does anyone have an idea?
Great. We are using Unity 2019.4.3 if that is important and TextMeshPro 2.0.1 which is bundled with that I think.
My app on iPhone crashes when I try to debug an element which has a TextMeshPro text component attached to it. All other items in the hierarchy...
We use a style to display some parts of the text differently. In Unity and on Android it looks as expected: (Screenshot from Unity) [ATTACH] On...
Hello @WillNode, thank you for your efforts to make it running with TMP. Is there a way to make the fonts more crisp? Like they are with TMP,...
no one?
I have a world space gameobject where different parts are marked with box colliders. On a UGUI ScreenSpace Camera Canvas I want to place other...
@WillNode Thank you. Do you have an idea when it will be available?
No, I already played around with that.
@WillNode I just bought the newest version 5.1.1 from the asset store and imported in. I enabled the TextMeshPro integration. I get lots of...
I found a solution. It's probably not universal, but works in my case. From the source Transform I walk up to the target container (in my case...
I want to calculate what the localPosition of an element would be when it would be moved into a parent RectTransform. Basically what the Editor...
Does this need a newer version than 2.0.1?
[ATTACH] Is there a way to achieve the space between text (0.7 Kilo) and borders of the mark? Currently I fake it using a character (_) before...