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I'm not sure if anyone else would have the same problem as me but I managed to come up with a solution by adding a null check in the...
I'm trying to create a render feature that is essentially a mask to be used in a global shader property. I'm fairly new to rendering and game dev...
Any update on this? It just randomly appears with no context. The editor will also crash some times when saving in Shader Graph or even when...
Not only are the edges missing in my shader graphs, but the shader graph itself, when open, slows the unity editor down - even to the point of...
I am using an Apple M1 Mac and am facing an issue with a particular game object with another game object as a child with a visual effect component...
I'm trying to create a fairly standard silhouette pass for a player character when the pass behind walls and other large objects using the Render...
Hey there, I'm pretty new to understanding shaders and rendering pipelines and I'm still trying to wrap my head around things - especially...