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Thanks for the great comments. Yep, for water effects we do a ray cast to find the distance between the plane and water. If the plane is close...
Downhill Bowling is now available in the app store. App Store link:...
A new version of Downhill Bowling just went live. Now with 10 levels and a few new power ups. Hope you enjoy it.
Thanks Quietus, I was just replying to theinfomercial's entry confirming his score calculations were correct and I was looking for a bug. I'll...
Just completed our final UA2008 build: Level tweaks, new level, achievements, overall spit and shine... we even threw in a bonus raccoon! Hope...
Fun game! Looking forward to more levels.
@dock I agree that the first time using the cannon can be confusing. We’ll probably add some UI that will help explain the cannon controls....
I just posted a new update. The highlights of this build include: Updated Menu UI. Added Timed Mode with it's own high score table. Added a...
wow, thanks for the positive feedback, guys! @Steve Thanks, we haven't been able to work on this full time, but we'll polish it as much as...
I'm happy to introduce our UA 2008 entry, Downhill Bowling. Control a bowling ball as it charges down a mountain. Knock down bowling pins and...
Lowering the fixed time step does help a lot. Still get a little bouncyness but it is much better. Thanks for the help.
I'm trying to get a sphere to roll smoothly across a flat terrain but when the sphere starts rolling fast it starts bouncing. The sphere movement...