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Well since I just found a solution for a humanoid avatar: For one of course the Code of the Two Bone IK Constraint Job needs to be modified, but...
It's like a curse. Post a question an you will find a solution yourself within minutes. Enable the Translate DoF option in the Additional...
I am sorry, this thread was supposed to go into Animation Rigging, if someone please could move it..
I am trying to cheat a little when reaching for a target with a humanoid avatar an make its arms a little longer. I tested raising the armstrecht...
Alright, figured it out myself. On the UI action map for the menu button action check the box "Initial State Check" which registers the button as...
I am trying to wrap my head around controling a radial menu. When I hold a button (e.g. right shoulder/RB) I need to stop the left stick to move...
I just had an encounter with that bug. In my case the problem was that I had my gameobjects set inactive, moved them to target position, joint...
"updating" VS Code package to 1.2.3 did the trick, while nothing else helped.
Hi, would you mind giving an update on when we are getting proper SteeringWheel-Support, which as a class had been in at some point (0.2) and has...
Thabnks for necroing this - it worked :D
Thanks. For me it was the other way around, had to change from Linear to Gamma after updating from 2019 to 2020.
The vertex amount should not be the problem here if you use just cubes. Unity really doesn't like to handle that big an amount of gameobjects. If...
I made an Editorwindow to place some decals. The user can click on surfaces 4 times and a rectangle is shown which marks the spot. To visualize my...
Sorry, my bad: Should have read the documentation. Which says: "Tinting color for all text rendered by the GUI. This gets multiplied by color."...
I am working on an editor window and highlight buttons in it according to the selected game object in the scene by setting a textcolor. Its...
Oh, I'm sorry! Just realized I had messed up my code and it was pure coincidence that the drag stopped working right where the waterline began....
Hi @Nicrom. Just got your tool for a small game and like it so far. I have a problem though: I need to have a UI-Knob at the bottom of my screen,...
Hi @genail, I came here because I have the same Problem as @TheDreamEXE described above: Everything works fine in the editor but once I build I...
Hi, all. Looking for some help with 2.9: How can I adjust the volume of the UISounds? I can't find Doozy's audio source to add it to my custom...
Upgraded to 2019.3 recently because of c# 7. Now I ran into this mess. Same here with line renderer and particle system in the same scene. Seems...