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Tx for the info. I will give it a shot. Anyone have an example of something that looks a little less stepped and stamped with nice slopes?
I am really interested in buying this Asset. It looks great! A couple of quick questions though.. Does a voxel in Voxeland have a specific...
What happy news @Arkhivrag! Congrats on the Beta!
Thank you sooo much! Nice presentation & tidy work. I will be purchasing this tonight. Wish I had grabbed Kubold's Sword Animations now - lol....
Really nice work guys! Just wondering if you are planning on setting up the Japanese Noh Masks on Sketchfab? I would love to check out the...
Awesome sauce! I am glad that the test device worked. The next test will be your Shader plus the Samsung Gear VR.
Thanks for providing the Geometry Shader test files. Targets 4.6 and 5.0 seemed to work for me on the Note 5. The objects I tested were Green in...
You seriously just blew my mind redhawk! You had me questioning the entire scope of my project. I think a DX11 Geometry Shader might work though...
How do you think this will run on mobile? I imagine that it will be a lot faster. I would love to purchase a Beta even. Looking forward to the...
The water shader looks amazing! Every shot is increasing my interest. Can't wait to get this from the Asset Store.
This sounds really promising! Can't wait to see it on the Asset Store. Any idea of an ETA? I am using Mesh Materializer & PolyWorld at the...
Thanks for looking into this! I am excited to use PolyWorld Trees as Tree Prototypes in Gaia. All the best!
I guess the problem was that I was using PolyWorld Trees as Tree Prototypes instead of Game Object Prototypes. Is this the best practice for...
Hey @QuantumTheory, I was just wondering if you have any tips for using Gaia & PolyWorld together? I was able to get the Terrain to work and for...
Okay, for anyone interested UFPS 1.5.2 works with Aquas 1.2.2 and Gaia 1.5.3 in Unity 5.3.4p4 [That is a heck of a lot of numbers!]. It is a...
I use UFPS from time to time but the issue is happening with the provided Demo Scene and a Clean Scene using Gaia. Maybe it is a problem with...
My camera seems to flip upside down when I go underwater in the Demo or a fresh Gaia Build. Switching the Rendering Path to Forward fixes the...
Do your objects have UV's and Textures assigned?
@QuantumTheory thanks for the speedy reply. I am definitely going to try out a pack in the New Year. All the Best & Happy Holidays!
First off, I really dig your work @QuantumTheory! I was hoping this product would handle decimation but it is a very valuable asset as it is. I...