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support@unity3d.com Have a great weekend y'all!
Not a fanboy. I'm paying for my subscription (Pro), customer for around 10 yrs Unity support was / is always great and fast for me (around 24 hrs...
Using the IAP integration also checks the "Cloud" column to true, which is weird because it's not really a cloud service is it. When running the...
Thanks! Where is it stored, must be inside a project settings file because it doesn't seem to be git-ignored? It's not the ProjectSettings file,...
Colleagues and I are wondering, this must be a bug: With the new Hub changes we need to select a Unity Cloud organization, otherwise we can't...
@itsadryx Are you using Xcode 15.0? Try to upgrade your Unity project to 2022.3.10f1 and do a clean new build.
For you and everyone else coming here from a Google search I just did a full reset on my M1, installed home-brew git lfs etc.. Clean machine,...
I have the same problem with Xcode 15 on my M1. I'm sure the same project worked before. Edit: Tried a lot of stuff, downgraded Xcode to...
When was this posted? I can't find it. Thx found it! September 13
Most important part, otherwise everything else has no meaning at all and it doesn’t change anything.
Godot 4 to iOS is possible, tried it yesterday. But not with c# version!
You are not allowed to per se, or is it because of some company revenue cap?
Yep, most of us here can’t just leave the boat. That‘s why I will try to get some clarification regarding EU laws. I will post an update if I...
Yea Godot feels like home but no one is there. Very clean.. a little too clean haha
I doubt that number. What were they working on in the past years?
Is is possible to get some clarification which Unity versions are affected by the new ToS? Support tells me every version out there. But I payed...
Everyone still arguing about licenses or numbers didn’t get the point. Unity wants to be able to change the terms of service at anytime, even...
Indeed, Blender is a beautiful piece of software.
Mhhhh I need to test if it can translate basic C# into C++ :rolleyes:
And then my other naive thought from today: If Unity can change the ToS just like they want, can customers do the same thing?