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Somehow replacing _controllerRef which was set in OnEnable to be = ControllerReference.Instance, with just ControllerReference.Instance solved the...
I have two scripts: ControllerReference.cs that doesn't get destroyed on load and has this reference to a button: public InputActionReference...
I also have the issue OpenXR 1.3.1 and Unity 2020.32f1
When I set up the xr ray interactor, the same way Valem does in his tutorial: Introduction to vr in Unity - Part 6: Ray Interaction. I End up with...