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It's been a while since I've messed around with 2D bone animation for Unity but the ones I remember that should still be good: Spine 2D,...
It sounds like you need to have the animation drive the direction of the game object. Under the Animation tab in the model's import settings, look...
Hi guys, I'm a big fan of the Pokemon Special / Adventures manga. I always wondered what it would be like as an anime and I wanted to learn how to...
Glad I could help and you're welcome! :)
One of the reasons why programming is so fun is that there's a multitude of different ways to accomplish the same thing! However, with tags, how...
It's okay! The Start method only runs once and if you put it in the Update method, it will run once every frame. Wait, you're not putting this...
I hope Unity removes these assets. For game models, pretty much the only places I trust are the Unity asset store and OpenGameArt. Turbosquid and...
Yes, if you have a list of GameObjects, you can use ListName.Count to get the number of objects in the list. Ex: List<GameObject> ObjectList =...
Me too! I prefer to spend more time on Discord than forums. I wouldn't say that I think it's better, it just satisfies a different need. It's nice...
So after you reach 20 objects you want to spawn an object and then destroy it immediately? Can you just stop spawning if you have 20 objects and...