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First off, Thanks for your patience and help so far. I'm integrating Map and Nav with Playmaker, and it's going all right. I can use playmaker...
I think I may have found a simpler solution. As you suggested previously, I've created a new node, with a prefab plane above it. So when I...
Excellent thanks, I'll start working on this. :) As for the speed, the idea would be to preconstruct a number of 10X10 tiles, connect them...
I found the extension that connects maps at runtime, I'm just not at all sure how to use it. Am I supposed to inject it into a different piece of...
is it possible to link two separate navmaps together through the code or does it have to be done in the editor?
I had considered that and I think that would work well. What I've decided in the meantime is to use it as intended, but make a number of smaller...
Thanks I think I understand now. I was hoping I could child a prefab tile to each node object as it was created, then later change the material at...
Hi there, I'm trying to figure out how to attach prefab planes onto tile node at mapnav generation. For instance I have a floor plane with a...
Thanks Leslie, I bought Map and Nav last night and I'm very pleased with my purchase. The code is well commented and the examples are really...
Perhaps I should clarify more. I'm looking to use a room gen algorithm I found over at roguebasin. The general idea is that I would make a 40x40...
Hi, there are a lot of pages here, so forgive me if this is already asked. I am trying to build a rogue like. I am using primarily Playmaker...