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I just need an optimal solution to replace onTrigger events before the physics frame. I'm aware of those methods and they are being used deeper in...
Yep, the problem is that the physics simulation frame is called before onTrigger / onCollision events... I'm trying to avoid doing a custom...
Thanks for the reply, nice suggestion. It does work... definitely has its limits and not the most optimal solution but at least its working!...
I'm trying to get an OnTriggerEnter event called before the physics update frame. I have a primitive convex collider (A) and a trigger collider...
I have a large primitive convex collider (A), and within that collider an internal trigger collider (B). I'm trying to instantiate an object...
Unity is so under priced , and i 100% still stand by that. I really, really hope Unity doesn't follow suit with this nonsense, stay classy Unity.
I also like the concept sketches :) I skimmed through the thread but couldnt find any 3d work, could you add them to the first post maybe? Jack,
Seriously another advertising quest? And this one inst even on kickstarter yet... run out of money for the asset store i guess. Ok, well as...
Not these guys, they've always had their heads up each other's greedy ass.
That seriously made me laugh my socks off. These guys have always been a joke.
Im wondering whats the best approach in setting up an audio source for tidal waves and how to get a nice transition dynamically. How could you...
Bump
Unity will not strech a texture beyond its imported resolution, no matter what settings you apply. normally these settings are used for...
Is there anyway to set culling distances for different terrain details, for example id like to cull sticks at a range of 10units, while grass a...
Alot of my ideas come from glitches or bugs during development, the rest is quite simply asking myself "Whats fun?". Just go crazy.
Due to the lack of terrain engine API I am wondering how performance hungry multiple terrain detail meshes/textures are. Is there a limit? Are...
Is there any way to define different quality settings for selected cameras, such as having a reflection rendering camera to only render textures...
We'll I wouldn't say although it's a completely original piece or configuration. Not because it's seen familiarly in other science fiction but the...
I absolutely LOVE the game's art style, it just seems a shame to have such an original concept associated with a really insipid title. I'l be...