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It’s not input system issue. Try unsubscribing your events in OnDisable or OnDestroy (Gameplay.Dodge.canceled -= Block), you should always...
This forum is for UI Toolkit not the EditorGUI one.
You guys are making this awesome and more fun to use for us! Always love more frontend webdev inspired features. The only issue: It’s in 2022.1...
Just normal Event System is enough now. It’s simplified.
That worked beautifully! However, my tab panel element works this way: Tab Container - TabButtonGroup (this is the contentContainer now to add...
Hey all. So, I have a doubt on custom C# Visual Element that adds child when created. Is it not possible for the child element to accept another...
That and many other fields from UnityEditor.UIElements would really help too (to create fancy runtime tools)
Not yet, it’s on the roadmap though.
This is great news! Thank you for taking quick action about this.
It’s still happening in 0b6. The only workaround right now is to turn on FXAA on camera and UI starts working. Odd.
I have the same issue with Post Processing and HUD. It was for UIToolkit for me and I posted there. The bug was reproduced by the team but so far...
For me the analog works but all the buttons are misplaced for Dualsense. Triangle is r2 instead. I want to know about dualsense support too :/
Dropdown is there in 2021.2 at least (for runtime)
Hey, thanks for replying. I didn't have to download extra anything for UI toolkit (for 2021.2). It's working great just the post processing...
Hey all, I would like to start by saying that thank you all for releasing UI toolkit. The most fun I had in a while designing UI, there are few...
Uhm, so no one?
Hey guys, I am enjoying the URP for now apart from few bugs here and there. I just needed to know if you can disable lights for specific camera? I...
Have one playerinput for multiple players or how many you wanna control. I have this player who uses his drone, so I just switch actionmap to...
Oh, that's the reason. I totally understand that now, thank you really for the help! Also, I have a small question on invoking csharp events from...
Hey, I love this new system. Really a lot. But at this moment, I made 2 control schemes one for ds4 and one for keyboard/mouse. Then I assign left...