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So I'd like to trigger some method when the user presses enter while editing an input field. I inherited from it and put it like that : ///...
@CodeSmile The issue was with the version of VS I used, with VS 2022 it works as expected.
Hello, does someone has experience with using analysers with both Unity and an IDE ? Here's where I am at, installing an analyser following this...
Thank you for trying ! Could you elaborate a bit ? The animation is done entirely inside Unity, the model was done with Blender.
I'd like my character to change scale (kind of elongating) during the jump animation, and get back to its initial scale at the end of the...
I just found out that you can't change directly the transform of a gameObject with an active ArticulationBody component. It took me a couple hours...
ok so I made some advances : void OnAnimatorMove() { m_Rigidbody.MovePosition(m_Rigidbody.position + m_Movement *...
so I'm starting with Unity , I followed the john lemon tutorial , and I wanted to apply what I learn on a model on my own coming from blender....
never mind, I started again and it worked , Not sure what I forgot the first time
Hi all ! I'm here to ask you for some help on my small project. I've done an animation in blender on a character I made and I'm trying to make...